With just over a week left until the highly anticipated launch of Assassin's Creed Black Flag Resynced, Ubisoft has officially pulled back the curtain on what players can expect from the Xbox Series X and Xbox Series S versions. The newly revealed resolution and frame rate details give us a clear picture of how this next-gen remake handles pirate life on Microsoft’s flagship consoles.
As shared by Access The Animus on social media, the specifications highlight a clear distinction between the two console tiers, offering multiple graphics modes for players who value performance over visual fidelity, or vice versa.
Xbox Series S: Steady Performance with Standard Ray Tracing
Xbox Series S owners will be getting a single, highly optimized settings profile. The game runs at 1620p upscaled at a locked 30 FPS.
While it doesn't push into high-frame-rate territory, it does benefit from what Ubisoft calls "Standard" ray tracing. This mode is used specifically to compute global illumination for diffuse lighting throughout the game world, ensuring that the Caribbean sun and tropical environments look noticeably more realistic than the original release.
Xbox Series X: True 4K Visuals Across Three Graphics Modes
Players on the more powerful Xbox Series X will have significantly more flexibility, with three distinct performance profiles to choose from. Crucially, all three options run at an upscaled 2160p (4K) resolution, meaning you won't have to sacrifice crisp image quality regardless of your preferred frame rate.
- Fidelity Mode: Pushes the visual envelope at 30 FPS with "Extended" ray tracing enabled.
- Balanced Mode: Targets a smooth 40 FPS (perfect for displays supporting 120Hz and VRR) while retaining the Extended ray tracing enhancements.
- Performance Mode: Prioritizes ultra-smooth gameplay at 60 FPS, likely scaling back some advanced lighting features to maintain fluid combat and sailing.
Ubisoft notes that the Extended ray tracing tier provides full support to compute global illumination for both diffuse lighting and highly reflective surfaces throughout the game world. This should make sea battles and water reflections look absolutely spectacular on a premium display.
When Will We See Actual Gameplay?
Unfortunately, Ubisoft has not yet released raw video footage showcasing these specific console versions in action. However, with the official review embargo likely dropping next week, we can expect a flood of technical analyses and gameplay videos right before launch.
Are you planning to sail the high seas at a fluid 60 FPS, or will you be turning on all the ray-tracing bells and whistles for maximum immersion? Let us know which mode you'll be choosing in the comments below!

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